
-------- TML Message #530 --------

Archive-Message-Number: 530
Date: Fri, 8 Sep 89 02:32:00 EDT
From: (James Johannesson) JOHANNESSON@sask.usask.ca
Subject: Hortalez Et Cie, LIC


Hi all;

   HAs anyone noticed the amount that this LIC (Limited liability Imperial
Charter) or more commonly mega-corporation owns. Esp. other mega-corps
such as:

    General Products 26%
    GSbAG            19%
    Instellar Arms   30%
    Ling Standard    26%

These are just a few of the mega-corporations (The above figures quoted from
Mega-Traveller Referee Companion Pg. 40-41). I thought that is was a little
strange, or actually didn't expect the numbers to be so high. I can see a
insurance company investing in alot of different things to get a return on
there rates, but this surprised me. What effect does the Rebellion have on
these mega-corps?? I was under the impression that they would like to
maintain the status quo and a LIC such as Hortalez would eventually come into
play in the rebellion. Or would the company try for profits in the war
area, trying to get as much profits as possible? I am probably just
rambling here, but I would be interested in opinions. Also, since Metlay has
offered the services of a librarian, I have one question. Any information on
the Hortalez family. It must be very important family in the fallen Imperium
regardless. I would be interested in using some of this for an adventure
for the characters in my campaign. When you start talking about espionage
and stuff, this is the kind of things I would love to get my character in
the campaign into hot water with. Anyways, enough ramblings for now....

James Johannesson                 | Bitnet:  JOHANNESSON@SASK
Consultant                        | Internet: johannesson@sask.usask.ca
User Support & Training           | UUCP:  !dvinci!johann
Computing Services                | MAIL:  56 Physics
University of Saskatchewan        |        University of Saskatchewan
Saskatoon, Canada                 |        S7N-0W0
Phone: (306) 966-4838             |

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-------- TML Message #531 --------

Archive-Message-Number: 531
From: CHOINSKI@env.prime.COM
Date: 08 Sep 89 10:06:45 EDT


- -=============================================================================-
Greetings!

With all the talk about World Builders programs I figured I may as well
announce mine.  I have started work on a system generation program for
2300AD that integrates the best (IMHO) parts of the WBH into the basic
system generation rules of 2300AD.  If there are any 2300AD people out
there who are interested, let me know at CHOINSKI@ENV.PRIME.COM and I
will see what can be done.  There are two things to note, however:

1) I am doing this on my Amiga.  If you have an amiga, you should enjoy it
   since it uses a graphical interface.  (basically, to generate the
   Sol system takes 6 gadget clicks -- one to get the Primary requester,
   three to select the primary's type, size and sub-number, one to okay
   the primary, and one to hit the "populate" button -- total time of about
   10 seconds.

2) If you DON'T have an amiga, I can give you the core routines that actually
   create the system (no graphic interface) as source code.  The code is in
   Modula-2.

- -============================================================================-
 Burton Choinski                                       choinski@env.prime.com
   Prime Computer, Inc.                                  (508) 879-2960 x3233
   Framingham, Ma.  01701
 Disclaimer:  Down! Down! Down! Out! Out! Out! Mine! Mine! Mine!
- -============================================================================-
- -============================================================================-
 Burton Choinski                                       choinski@env.prime.com
 Prime Computer, Inc.                                    (617) 879-2960 x3233
 Framingham, Ma.  01701
- -============================================================================-
          Disclaimer:  Hey, not me man ...  musta been my evil twin!


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-------- TML Message #532 --------

Archive-Message-Number: 532
Date: Fri, 8 Sep 89 09:08 EDT
From: B_MAHONE%UNHH.BITNET@mitvma.mit.edu
Subject: History!


To Metlay and all amateur historians:

Yes!  Tell the newer Travellers, like myself, what you know of the history
of the game and the Imperium.  Valuable information, now that so much of the
original development is out of print...

And now, a question!

I'm running a MegaT campaign in the Spinward Marches (I know, so is everybody
else), and I would like to give my players some "everybody knows this"
information...  There was some mention a few weeks back about some local
nobility in the Marches, and their relationship to Norris.  Are there any other
noble families that "everybody" in the Marches would have heard about?  (Or any
other celebrities for that matter)

Thanks for any info...

Bob Mahoney

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-------- TML Message #533 --------

Archive-Message-Number: 533
Date: Fri, 8 Sep 89 12:02 EST
From: METLAY@vms.cis.pitt.edu
Subject: Hit the deck! INCOMING LIBRARY DATA!



Hi de ho.

Well, with the blessing of Our List Admin who Art in Tektronix, I've become
historian for the List. I shall endeavour to do justice to my claims, having 
now put my proverbial foot in it! |->

To work!

To C. Harald: I only do Traveller and MegaTraveller. I consider 2300 to be an 
abomination for two reasons: first, it's predicated on Twilight, which is in 
turn predicated on the utterly fallacious and dangerously stupid concept of a
limited and survivable nuclear war, and second, it looked like a positively
fascinating future history until they introduced the Kafers and blew it to
hell. Besides, if this List covers 2300 I'm not aware of it. And thanks for 
the suggestion; Gerry and I have been GenCon pals for umpteen years now, and 
he may well be able to help me. Does he have an Email address, or should I 
(gasp) pick up the phone? I owe him a call anyway....

On the Hortalez family: there is virtually no data in the public domain on 
these families that I know of. I believe that they've been deliberately set up 
but left vague as a basis for future adventure ideas. You should do whatever 
you want with them, and keep us posted! Also, there are so many 
subcorporations of Hortalez, each larger than anything on Earth these days, 
that you can easily "cauterize" your adventure if it turns out later that 
you've done something wildly against "prevailing wisdom." I use a lot of 
feeder corporations in my games, as industrial espionage is a blast 
(literally). 

On Manipulation: the Hiver concept of manipulation began thousands of years 
ago, when the Hivers were first developing into city-states. The first 
Manipulator, known to humans as M. Primus, suggested that a road be built 
across a populated peninsula, linking several citystates together. This, he 
said, would provide better markets and less food spoilage in transit. The road 
was built, and within a few years, use of it had blended the cultures of the 
various citystates to the point where it was decided to form a single nation. 
Primus, at that point, stood up and revealed a sealed document, years old, 
that stated that he had planned for this to happen all along! The people were 
shocked and amazed, and overnight the concept of manipulation became a strong 
facet of Hiver intellectual pursuit. (What happened to Primus? Well, some say 
he was elected president; others say he was lynched. C'est la vie.)
	Since then, the Manipulators' Club on Guaran, and later on Glea, has 
listed Manipulations and accorded the status of Manipulator to worthy 
applicants. A "legal" Manipulation must fulfill the following criteria:

1. It must be designed on two levels, a superficial level with superficial 
effects, and a deeper level with unstated yet definite goals.

2. The parties being manipulated must remain unaware of the manipulation at 
all times during the course of the manipulation.

3. The entire manipulation, with a full prediction of superficial and deep 
effects and processes, must be filed with the Manipulators' Club before the 
manipulation begins, and must not be opened until the applicant tells the Club 
to do so, usually as part of a package of evidence demonstrating that the 
manipulation has been completed successfully.

As an example, my player, David, has always been fascinated with the Hivers, 
and in our first non-Spinward-Marches campaign he jumped at the chance to run 
one, but eventually decided to take a human instead for other reasons. 
However, the concept of manipulation appealed to him, so he elected to try to 
become a Manipulator. He took the film crew of which he was producer, and made 
a documentary on the unstable political situation on a world in the Solomani 
Rim. Ostensibly, this was to inform the public and encourage sentiment to get 
the Imperium to intercede. Of course, the Imperium did no such thing, but the 
megacorporation from which he'd been fired years earlier got a copy of the 
film, and decided to exploit the situation for their own ends. The problem was 
that a Scout team caught them worsening the situation, and the vice president 
in charge of the operation (who'd fired this guy at the age of 27) was hauled 
before an Imperial High Justice Tribunal. The irony of it all was that to nail 
this guy, he exploited the suffering of an entire planet, and if the situation 
had taken one more year to mature, the Rebellion would have ruined everything! 
The upshot was that the Manipulators' Club on Glea received his package, 
looked at it carefully, and now his name is no longer Iscin Delano Jaeger, 
it's M. Iscin Delano Jaeger! (He tells everyone the "M" stands for "Mister".)
Sick, huh? I love this stuff! |->

One final note: I'm looking into a membership in the HIWG, the History of the 
Imperium Working Group, for myself. This will give me access to history and 
development as it's being written, and will enable things not in the usual 
literature to be disseminated (with due credit to the HIWG, of course) to the 
List. Two questions, though: Is anyone on the List a member, and/or does 
anyone know how "Official" the HIWG's work is? I've heard it's considered 
gospel, but haven't had this confirmed yet.

Well, that's it for this report, folx. Keep asking them there questions, and 
let me leave you with the answer to my first rhetorical question on the list I 
gave last time: You'll get laughed at for buying a first printing of HIGH 
GUARD because it was wrong practically from cover to cover; the second 
printing corrected so many errata that it was literally a brand-new book.

Later,

metlay				| HOW TO DIE YOUNG, #327:
Traveller Mailing List Historian|
				| Walk up to a Vargr Corsair and scratch his
metlay@pittvms.BITNET		| tummy to see if his hind leg starts kicking.
metlay@vms.cis.pitt.EDU		|


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 work is? I've heard it's considered 
gospel, but haven't had this confirmed yet.

Well, that's it for this report, folx. Keep asking them there questions, and 
let me leave you with the answer to my first rhetorical question on the list I 
gave last time: You'll get laughed at for buying a first printing of HIGH 
GUARD because it was wrong practically from cover to cover; the second 
printing corrected so many errata that it was literally a brand-new book.

Later,

metlay				| HOW TO DIE YOUNG, #327:
Traveller Mailing List Historian|
				| Walk up to a Vargr Corsair and scratch his
metlay@pittvms.BITNET		| tummy to see if his hind leg starts kicking.
metlay@vms.cis.pitt.EDU		|


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-------- TML Message #534 --------

Archive-Message-Number: 534
Date: Fri, 8 Sep 89 16:27 EST
From: METLAY@vms.cis.pitt.edu
Subject: Nobility and celebs in the Spinward Marches



Bob:

I'm assuming you're looking for "gospel" famous types, right? I mean, Near Miss
is a lot more famous than most people in the Marches, but GDW hasn't picked up
their option yet, so I'm stuck. |->

Well, let's see. There's Leonard Bolden-Tukera, Marquis of Aramis, a profligate
butthead whose wife is a Tukera heiress and who supports the illegal activities
of Tukera and its interface line Akerut as long as he gets paid off regularly.
There's Marc hault-Oberlindes, Baron of Feri and president of Oberlindes Lines,
a slick little shipping firm that's been burning Akerut out of its business in 
the Regina subsector for years and is expanding into the Aramis subsector now.
There's the Leader of Roup, whose primary claim to fame is that when he tells
people to do something, they do it. And there's the Matriarch of Mora, about 
whom more in a recent issue of Travellers' Digest.

As for other celebs, there aren't too many. But if I ever get around to putting
my Near Miss stories onto the List, you'll meet a few who might transplant well
to your campaign, some serious and others lighthearted (Her Grace the Duchess
Samantha Vanderkloot, owner of the famous Vanderkloot Diamond and the even more
famous Vanderkloot Cleavage, and her archrival Dame Lucretia Blithering-Snipe).

I'll flip through the lit and see what else I can find. If you're desperate,
you can always throw in (gak) Akidda Laagir and his band of incompetents....|->

metlay

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-------- TML Message #535 --------

Archive-Message-Number: 535
Date: Sat, 9 Sep 89 00:04:39 EDT
From: (wilson m liaw) macgyver@cis.ohio-state.edu
Subject: Reply on HIWG



	Metlay,

		I am a member of HIWG, and their work is offical allright.
Both Marc and Digest Group agree on that...

			Mac

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-------- TML Message #536 --------

Archive-Message-Number: 536
Date: Sat, 9 Sep 89 17:07:16 +0200
From: ("Hans Rancke-Madsen.") rancke@diku.dk
Subject: Trojan Reach


I'm working on a pirate/treasure hunt scenario that will take
place in the Trojan Reach.
  For three years now, a friend and I have been running a campaign
wherein all the players were serving members of the Imperial Navy.
They're based on Wonstar in the  Five Sisters sub-sector, and have
been  suppressing  piracy in  District 268,  saving Candory from a
nefarious Zhodani plot and several other things.
  We now want to extend operations into the Trojan Reach, and have
been extrapolating data from the Imperial Atlas  and various other
very skimpy sources.  Now, recently I noticed an ad in an issue of
Travellers Digest  for a  canadian fanzine called  Third Imperium.
The ad states that, among other things, each issue contains a sub-
sector of The Trojan Reach.
  I'm very much interested in getting hold of whatever information
is contained in these issues. Is there anyone who will help me get
it?  Either by mailing me the world data or photocopies of the re-
levant pages? Or, if back-issues are still available, buy them and
send them to me.  I will  of course reimburse  your expenses  (but
check with me electronically first,  I'm not interested in getting
several sets of Third Imperium from different people).  I've had a
friend look for this  fanzine in californian games shops,  but the
ones he has found  stocks  very few  american fanzines,  let alone
canadian. Does anyone know of a good games shop in the LA area?



      Hans Rancke
University of Copenhagen
     rancke@diku.dk

(Frederik VIs Alle 4, 1th
     2000 F, Denmark)

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-------- TML Message #537 --------

Archive-Message-Number: 537
Date: Sat, 9 Sep 89 15:40 EST
From: METLAY@vms.cis.pitt.edu
Subject: The Trojan Reach



Hans, the Trojan Reach near the Imperial Border is called the Outrim Void.
I don't know how "official" the Third Imperium stuff is, but the Egyrn and
Pax Rulin subsectors are detailed to great accuracy in GDW's Adventure 4,
LEVIATHAN. I hope that the Third Imp people haven't tried to "update" this 
information....

bye dee ho, 


metlay

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-------- TML Message #538 --------

Archive-Message-Number: 538
Date: Sun, 10 Sep 89 07:55 EST
From: METLAY@vms.cis.pitt.edu
Subject: Historical help and backlog



To all concerned:

No history archives for two weeks, as I am going to (ugh) Notre Dame to do
an experiment at the Physics Dept. (for anyone on the list who's unlucky
enough to actually live in South Bend, I'll be at the Randall Inn; call and
ask for Mr. Metlay, and leave your number) I'll gather and clear away any 
history questions that come up over the next two weeks when I get back.

see y'all in a fortnight,

metlay

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-------- TML Message #539 --------

Archive-Message-Number: 539
Date: Sun, 10 Sep 89 14:18:45 MDT
From: (SULAIMAN) asulaima@udenva.cair.du.edu
Subject: JTAS Victoria



I need information on the planet Victoria/Lanth. The info I seek is in JTAS #2
I believe. Would be obliged if someone could post a copy or USMAIL a Xerox
I will cover postage costs etc.

More MT starships next time...

	Ameer Z. Sulaiman.

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-------- TML Message #540 --------

Archive-Message-Number: 540
Subject: Generated planet
Date: Mon, 11 Sep 89 8:22:33 EDT
From: (Jonathan Bayer) jbayer@ispi.COM


Greetings fellow travellers,


This is the only star system I was sent.  I am not sure if it came
through the mailing list, or if it was sent directly by James Perkins.

Please, I need a few more.  This showed up a small problem which I was
able to fix, but I would like to test it with a few more/

I ran it through the program two times, so you will be able to see
the differences between two different runs.


JB

- -------------------------------------------------------------------------
Star System as it was sent (slightly edited):

World name: Earth
Hex location: 0304
Star size: V
Star type: G2
Orbiting a central planet (y/n): n

Number of stars in this system: 1

Starport type: A
Size: 8
Atmosphere: 6
Hydrosphere: 7
Population: 9
Government: 7
Law level: 4
Tech level: 8
Bases: M
Trade classes: Hi
Travel zone: R
Population multiple: 6
Planetoid belts: 1
Gas giants: 4
Allegiance: In



- -------------------------------------------------------------------------

		First Generated Planet

Primary Star Size: 5
Primary Star Type: 6


Orbit	Code
- -----	----
  0	 I
  1	 I
  2	 I
  3	 H
  4	 O
  5	 O
  6	 O
  7	 O
  8	 O
  9	 O
  10	 O
  11	 O
  12	 O
  13	 O
	Summary of size related information

diameter:	7901 miles
		12641 kilometers
Planet Density: 1.50
Heavy Core
World Mass: 1.500
World Gravity: 1.50
Stellar Mass: 1.000
Orbital Distance:    1.0 AUs
Orbital Period:	    1.00 years,
		   365.3 days
Rotation Period:  1.00 days,  2.00 hours,  0.00 minutes,  0.00 seconds
Axial Tilt: 22 degrees
Orbital Eccentricity: 0.005
Seismic Stress Factor: 1
	Summary of Atmosphere Related information

Standard oxygen-nigrogen mix
Surface Atmospheric Pressure:   1.00
Main star luminosity:  0.99
Orbit Factor: 374.025
Energy Absorption factor: 0.700
Greenhouse Effect: 1.10
Base Temperature:	285.12 K
			 12.12 C
			 53.81 F
Length of Day:  0.00 days, 13.00 hours,  0.00 minutes,  0.00 seconds
Rotation-Luminosity Factor: 0.990
Daytime Rotational effects on temperatures:
Temp. hourly increase:   0.50
Maximum temperature:   1666.46
Nighttime Rotational effects on temperatures:
Temp. hourly decrease:   1.00
Minimum temperature:   368.84


			Temperature Worksheet

	   1	   2	   3	   4	   5		   6	   7	
Hex	Base	Latitude	|Summer	Axial Tilt		Daytime
Row	Temp	  Mod	Col 1+2	| Plus	 Factor		Col 4x5	  Plus

  1	285.12	21.00	306.12	13.20	 0.25		 3.30	1381.35	
  2	285.12	14.00	299.12	13.20	 0.25		 3.30	1381.35	
  3	285.12	 7.00	292.12	13.20	 0.50		 6.60	1381.35	
  4	285.12	 0.00	285.12	13.20	 0.75		 9.90	1381.35	
  5	285.12	-7.00	278.12	13.20	 1.00		13.20	1381.35	
  6	285.12	-14.00	271.12	13.20	 1.00		13.20	1381.35	
  7	285.12	-21.00	264.12	13.20	 1.00		13.20	1381.35	
  8	285.12	-28.00	257.12	13.20	 1.00		13.20	1381.35	
  9	285.12	-35.00	250.12	13.20	 1.00		13.20	1381.35	
 10	285.12	-42.00	243.12	13.20	 1.00		13.20	1381.35	
 11	285.12	-49.00	236.12	13.20	 1.00		13.20	1381.35	


	   8		   9	   10	   11		   12	   13	
	  Orbit		   Col	|Winter	Axial Tilt	 Col	Nighttime
	Ecc Plus	3+6+7+8	|Minus	Factor		11x12	  Minus

  1	 0.15		1690.91	-22.00	 0.25		-5.50	83.72	
  2	 0.15		1683.91	-22.00	 0.25		-5.50	83.72	
  3	 0.15		1680.21	-22.00	 0.50		-11.00	83.72	
  4	 0.15		1676.51	-22.00	 0.75		-16.50	83.72	
  5	 0.15		1672.81	-22.00	 1.00		-22.00	83.72	
  6	 0.15		1665.81	-22.00	 1.00		-22.00	83.72	
  7	 0.15		1658.81	-22.00	 1.00		-22.00	83.72	
  8	 0.15		1651.81	-22.00	 1.00		-22.00	83.72	
  9	 0.15		1644.81	-22.00	 1.00		-22.00	83.72	
 10	 0.15		1637.81	-22.00	 1.00		-22.00	83.72	
 11	 0.15		1630.81	-22.00	 1.00		-22.00	83.72	


	   14		   15	
	  Orbit		Col 3+12+
	Ecc Minus	  13+14

  1	-0.15		384.19	
  2	-0.15		377.19	
  3	-0.15		364.69	
  4	-0.15		352.19	
  5	-0.15		339.69	
  6	-0.15		332.69	
  7	-0.15		325.69	
  8	-0.15		318.69	
  9	-0.15		311.69	
 10	-0.15		304.69	
 11	-0.15		297.69	




		Hydrosphere Related Details

Hydrographic Percentage: 69 
Hydrograhpic Composition: Liquid water
Tectonic Plates: 8
Planet has had wide scale terrain terraforming
Major Continents: 0
Minor Continents: 0
Major Islands:    0
archipelagoes:    9
Land based Volcanoes:   3
Undersea Volcanoes:     0
Natural Resources available:  Ores, Radioactives, 

Processed Resources available:  Metals, Non-metals

Manufactured Goods available:  Durables, Consumables, 

Information available:  Recordings, Software, Documents

Weather Control is practiced
		Summary of Population Related information

Total planetary population:   8,280,000,000

City #   Very large cities	City #   Large cities
- ------   -----------------	------   ------------
				   1      400,000,000
				   2      500,000,000
				   3      100,000,000
				   4      500,000,000
				   5      400,000,000
				   6      600,000,000
				   7      400,000,000
				   8      900,000,000
				

City Size Definitions
- ---------------------
Medium large:	     50,000,000
Moderate:    	      5,000,000
Small:       	        500,000
Very small:  	         50,000


Summary of Medium-Large through Very Small Cities
- -------------------------------------------------

  (Pop. multiplier of 5 / Pop. multiplier of 9)

Medium large	 Moderate	   Small	Very small
- ------------	 --------	   -----	----------
  52/   2	 202/  19	 586/  37	1812/ 115	



		Major Cities/Starport Summary

City #	Pop.	Pop.Mult  Type	Starport  Orbiting
- ------	----	--------  ----	--------  --------
  1	 8	   4	   P	   A	     
  2	 8	   5	   P	   B	     
  3	 8	   1	   P	   B	     
  4	 8	   5	   P	   B	     
  5	 8	   4	   P	   A	     
  6	 8	   6	   P	   B	     
  7	 8	   4	   P	   A	     
  8	 8	   9	   P	   B	     

Summary: 7	   9	   S	   H			Total of 2 cities
Summary: 7	   5	   S	   H			Total of 52 cities
Summary: 6	   9	   T	   H			Total of 19 cities
Summary: 6	   5	   T	   H			More than 100 cities
Summary: 5	   9	    	   H			Total of 37 cities
Summary: 5	   5	    	   H			More than 100 cities
Summary: 4	   9	    	   H			More than 100 cities
Summary: 4	   5	    	   H			More than 100 cities


Population has a conservative attitude and is indifferent
Population is militant, competitive
World population is discordant, and is interstellarly friendly


There are 3 unusual customs:

The entire population has an unusual sleep duration
Enforcement Figures require unusual food preparation
The entire population are confined to quarters
		Government Related Details

This planet has Balkanization


Government # 1
Population:   6,375,600,000
Organization type: None


Government # 2
Population:   1,847,268,000
Organization type: Ruler
There is a 2-way division of authority
The primary authorities are Executive and Judicial, and is 
organized as a(n) Ruler
The other authority is Legislative
Legislative is organized as a(n) Ruler


Government # 3
Population:      13,140,360
Organization type: Elite Council
There is no division of authority


Government # 4
Population:      43,991,640
Organization type: Ruler
There is a 3-way division of authority
The representative authority is Executive and is organized 
as a(n) Ruler
The secondary authorities are Legislative and Judicial
Legislative is organized as a(n) Ruler
Judicial is organized as a(n) Elite Council
		Law Related Details

Uniformity of law: Territoral

			Law Profile

                    4 - 2  6  7  5  4
                    |   |  |  |  |  |
         Overall ---+   |  |  |  |  |
                        |  |  |  |  |
         Weapons -------+  |  |  |  |
           Trade ----------+  |  |  |
    Criminal Law -------------+  |  |
       Civil Law ----------------+  |
Personal Freedom -------------------+





			Technology Profile

                      8  6 - 8  6  6  0  8 - 8  6  6  8 - 8  9 - 9
                      |  |   |  |  |  |  |   |  |  |  |   |  |   |
       High Common ---+  |   |  |  |  |  |   |  |  |  |   |  |   |
        Low Common ------+   |  |  |  |  |   |  |  |  |   |  |   |
                             |  |  |  |  |   |  |  |  |   |  |   |
            Energy ----------+  |  |  |  |   |  |  |  |   |  |   |
Computers/Robotics -------------+  |  |  |   |  |  |  |   |  |   |
    Communications ----------------+  |  |   |  |  |  |   |  |   |
           Medical -------------------+  |   |  |  |  |   |  |   |
       Environment ----------------------+   |  |  |  |   |  |   |
                                             |  |  |  |   |  |   |
    Land Transport --------------------------+  |  |  |   |  |   |
   Water Transport ------------------------------  |  |   |  |   |
     Air Transport --------------------------------+  |   |  |   |
   Space Transport -----------------------------------+   |  |   |
                                                          |  |   |
 Personal Military ---------------------------------------+  |   |
    Heavy Military ------------------------------------------+   |
                                                                 |
           Novelty ----------------------------------------------+

- -------------------------------------------------------------------------

		Second Generated Planet
Primary Star Size: 5
Primary Star Type: 6


Orbit	Code
- -----	----
  0	 I
  1	 I
  2	 I
  3	 H
  4	 O
  5	 O
  6	 O
  7	 O
  8	 O
  9	 O
  10	 O
  11	 O
  12	 O
  13	 O
	Summary of size related information

diameter:	7933 miles
		12692 kilometers
Planet Density: 0.88
Molten Core
World Mass: 0.880
World Gravity: 0.88
Stellar Mass: 1.000
Orbital Distance:    1.0 AUs
Orbital Period:	    1.00 years,
		   365.3 days
Rotation Period:  1.00 days,  2.00 hours,  0.00 minutes,  0.00 seconds
Axial Tilt: 32 degrees
Orbital Eccentricity: 0.000
Seismic Stress Factor: 1
	Summary of Atmosphere Related information

Standard oxygen-nigrogen mix
Surface Atmospheric Pressure:   1.00
Main star luminosity:  0.99
Orbit Factor: 374.025
Energy Absorption factor: 0.700
Greenhouse Effect: 1.10
Base Temperature:	285.12 K
			 12.12 C
			 53.81 F
Length of Day:  0.00 days, 13.00 hours,  0.00 minutes,  0.00 seconds
Rotation-Luminosity Factor: 0.990
Daytime Rotational effects on temperatures:
Temp. hourly increase:   0.50
Maximum temperature:   1666.46
Nighttime Rotational effects on temperatures:
Temp. hourly decrease:   1.00
Minimum temperature:   368.84


			Temperature Worksheet

	   1	   2	   3	   4	   5		   6	   7	
Hex	Base	Latitude	|Summer	Axial Tilt		Daytime
Row	Temp	  Mod	Col 1+2	| Plus	 Factor		Col 4x5	  Plus

  1	285.12	21.00	306.12	19.20	 0.50		 9.60	1381.35	
  2	285.12	14.00	299.12	19.20	 0.75		14.40	1381.35	
  3	285.12	 7.00	292.12	19.20	 1.00		19.20	1381.35	
  4	285.12	 0.00	285.12	19.20	 1.00		19.20	1381.35	
  5	285.12	-7.00	278.12	19.20	 1.00		19.20	1381.35	
  6	285.12	-14.00	271.12	19.20	 1.00		19.20	1381.35	
  7	285.12	-21.00	264.12	19.20	 1.00		19.20	1381.35	
  8	285.12	-28.00	257.12	19.20	 1.00		19.20	1381.35	
  9	285.12	-35.00	250.12	19.20	 1.00		19.20	1381.35	
 10	285.12	-42.00	243.12	19.20	 1.00		19.20	1381.35	
 11	285.12	-49.00	236.12	19.20	 1.00		19.20	1381.35	


	   8		   9	   10	   11		   12	   13	
	  Orbit		   Col	|Winter	Axial Tilt	 Col	Nighttime
	Ecc Plus	3+6+7+8	|Minus	Factor		11x12	  Minus

  1	 0.00		1697.06	-32.00	 0.50		-16.00	83.72	
  2	 0.00		1694.86	-32.00	 0.75		-24.00	83.72	
  3	 0.00		1692.66	-32.00	 1.00		-32.00	83.72	
  4	 0.00		1685.66	-32.00	 1.00		-32.00	83.72	
  5	 0.00		1678.66	-32.00	 1.00		-32.00	83.72	
  6	 0.00		1671.66	-32.00	 1.00		-32.00	83.72	
  7	 0.00		1664.66	-32.00	 1.00		-32.00	83.72	
  8	 0.00		1657.66	-32.00	 1.00		-32.00	83.72	
  9	 0.00		1650.66	-32.00	 1.00		-32.00	83.72	
 10	 0.00		1643.66	-32.00	 1.00		-32.00	83.72	
 11	 0.00		1636.66	-32.00	 1.00		-32.00	83.72	


	   14		   15	
	  Orbit		Col 3+12+
	Ecc Minus	  13+14

  1	 0.00		373.84	
  2	 0.00		358.84	
  3	 0.00		343.84	
  4	 0.00		336.84	
  5	 0.00		329.84	
  6	 0.00		322.84	
  7	 0.00		315.84	
  8	 0.00		308.84	
  9	 0.00		301.84	
 10	 0.00		294.84	
 11	 0.00		287.84	




Locally evolved native life
		Hydrosphere Related Details

Hydrographic Percentage: 71 
Hydrograhpic Composition: Liquid water
Tectonic Plates: 7
Planet has had wide scale hydrographic terraforming
Major Continents: 0
Minor Continents: 0
Major Islands:    0
archipelagoes:    1
Land based Volcanoes:   3
Undersea Volcanoes:     0
Natural Resources available:  Agricultural, Ores, Crystals, 

Processed Resources available:  Agroproducts, Non-metals

Manufactured Goods available:  Parts, Durables, Consumables, Weapons

Information available:  Software, Documents

Weather Control is practiced
		Summary of Population Related information

Total planetary population:   8,530,000,000

City #   Very large cities	City #   Large cities
- ------   -----------------	------   ------------
   1	    5,000,000,000	   3      200,000,000
   2	    2,000,000,000	   4      500,000,000
				

City Size Definitions
- ---------------------
Medium large:	     50,000,000
Moderate:    	      5,000,000
Small:       	        500,000
Very small:  	         50,000


Summary of Medium-Large through Very Small Cities
- -------------------------------------------------

  (Pop. multiplier of 5 / Pop. multiplier of 9)

Medium large	 Moderate	   Small	Very small
- ------------	 --------	   -----	----------
   8/   0	  45/   2	 244/  18	 629/  54	



		Major Cities/Starport Summary

City #	Pop.	Pop.Mult  Type	Starport  Orbiting
- ------	----	--------  ----	--------  --------
  1	 9	   5	   P	   A	     
  2	 9	   2	   P	   A	     
  3	 8	   2	   P	   B	     
  4	 8	   5	   P	   B	     
  5	 7	   5	   P	   B	     
  6	 7	   5	   P	   B	     

Summary: 7	   5	   S	   H			Total of 6 cities
Summary: 6	   9	   T	   H			Total of 2 cities
Summary: 6	   5	   T	   H			Total of 45 cities
Summary: 5	   9	    	   H			Total of 18 cities
Summary: 5	   5	    	   H			More than 100 cities
Summary: 4	   9	    	   H			Total of 54 cities
Summary: 4	   5	    	   H			More than 100 cities


Population has a progressive attitude and is enterprising
Population is militant, competitive
World population is fragmented, and is interstellarly xenophilic


There are 1 unusual customs:

Marriage arranged by low social class
		Government Related Details

This planet has Balkanization


Government # 1
Population:   6,909,300,000
Organization type: None


Government # 2
Population:     518,624,000
Organization type: Several Councils
There is a 3-way division of authority
The representative authority is Legislative and is organized 
as a(n) Several Councils
The secondary authorities are Executive and Judicial
Executive is organized as a(n) Elite Council
Judicial is organized as a(n) Elite Council


Government # 3
Population:   1,102,076,000
Organization type: Several Councils
There is no division of authority
		Law Related Details

Uniformity of law: Territoral

			Law Profile

                    4 - 4  6  6  5  9
                    |   |  |  |  |  |
         Overall ---+   |  |  |  |  |
                        |  |  |  |  |
         Weapons -------+  |  |  |  |
           Trade ----------+  |  |  |
    Criminal Law -------------+  |  |
       Civil Law ----------------+  |
Personal Freedom -------------------+





			Technology Profile

                      8  5 - 8  7  7  0  8 - 8  8  9  9 - 9  9 - 9
                      |  |   |  |  |  |  |   |  |  |  |   |  |   |
       High Common ---+  |   |  |  |  |  |   |  |  |  |   |  |   |
        Low Common ------+   |  |  |  |  |   |  |  |  |   |  |   |
                             |  |  |  |  |   |  |  |  |   |  |   |
            Energy ----------+  |  |  |  |   |  |  |  |   |  |   |
Computers/Robotics -------------+  |  |  |   |  |  |  |   |  |   |
    Communications ----------------+  |  |   |  |  |  |   |  |   |
           Medical -------------------+  |   |  |  |  |   |  |   |
       Environment ----------------------+   |  |  |  |   |  |   |
                                             |  |  |  |   |  |   |
    Land Transport --------------------------+  |  |  |   |  |   |
   Water Transport ------------------------------  |  |   |  |   |
     Air Transport --------------------------------+  |   |  |   |
   Space Transport -----------------------------------+   |  |   |
                                                          |  |   |
 Personal Military ---------------------------------------+  |   |
    Heavy Military ------------------------------------------+   |
                                                                 |
           Novelty ----------------------------------------------+


- -- 
Jonathan Bayer		Intelligent Software Products, Inc.
(201) 245-5922		500 Oakwood Ave.
jbayer@ispi.COM		Roselle Park, NJ   07204    

The Traveller Mailing List is a courtesy of James Perkins and Tektronix, Inc.
All opinions and material above is the responsibility of the originator.
Send Submissions To: @RELAY.CS.NET:traveller@dadla.wr.tek.com,
	uunet!dadla.wr.tek.com!traveller, or traveller@dadla.wr.tek.com
List Administrator: traveller-request@dadla.wr.tek.com

-------- TML Message #541 --------

Archive-Message-Number: 541
Date: Mon, 11 Sep 89 14:09:27 -0500
From: wrgate.wr.tek.com!uxc.cso.uiuc.edu!zephyr.ENS.TEK.COM!gslisa!gsliss!jcunning@tektronix.TEK.COM
Subject: jornal articles




Check the "Best of the Journal" which reprinted the best articles
from JTAS. Problem is, the Best ofs are now themselves out of
print.

I have a complete collection of JTAS; I'm willing to copy
articles, just let me know your "real mail" address so I
can send it.

By the way, Mike, how do you find time to run a game and be a 
grad student at the same time? Between class work and my assistantship,
I hardly have time to breathe. Have you cloned youself? If
so, how can I get one (of myself that is).


			Jim Cunningham
			Traveller Relic



The Traveller Mailing List is a courtesy of James Perkins and Tektronix, Inc.
All opinions and material above is the responsibility of the originator.
Send Submissions To: @RELAY.CS.NET:traveller@dadla.wr.tek.com,
	uunet!dadla.wr.tek.com!traveller, or traveller@dadla.wr.tek.com
List Administrator: traveller-request@dadla.wr.tek.com

-------- TML Message #542 --------

Archive-Message-Number: 542
Date: Wed, 13 Sep 89 09:07 EDT
From: B_MAHONE%UNHH.BITNET@mitvma.mit.edu
Subject: Is it Strephon?  Or is it Memorex?


Good morning, Mr. Phelps.

Traveller's Digest (#11?) relates in one of it's "Rebel Reporter" articles
that Strephon used two look-alikes, a robot, and a clone.  Lucan and Dulinor
maintain that the "Real" Strephon is the robot...

Has HIWG/GDW/DP made any decisions about the actual facts in this case?
(I personally like the idea of a legitimate Emperor stuck out in the cold,
trying to convince people he's himself.)

My player's are heading in this Strephon's direction, and I would like to avoid
making decisions that might be complicated by a later "official" product I
might want to use.  Does anyone have any facts, or even strong opinions about
this?

Thanks much.

- -Bob Mahoney
                                  oo
- ---------------------------------m--m-----------------------------------------
Bob Mahoney                           PSC Computer Services, Plymouth NH 03264
BITNET: B_MAHONEY@UNHH                   uucp: [uunet!unhd!,dartvax!]psc90!rem


The Traveller Mailing List is a courtesy of James Perkins and Tektronix, Inc.
All opinions and material above is the responsibility of the originator.
Send Submissions To: @RELAY.CS.NET:traveller@dadla.wr.tek.com,
	uunet!dadla.wr.tek.com!traveller, or traveller@dadla.wr.tek.com
List Administrator: traveller-request@dadla.wr.tek.com

-------- TML Message #543 --------

Archive-Message-Number: 543
Subject: The Imperium
Date: Wed, 13 Sep 89 11:34:17 EDT
From: (Jonathan Bayer) jbayer@ispi.COM


Greetings fellow travellers,


A general question:  Is there anybody out there who is NOT using the
shattered Imperium as the basis for their campaign?  A group of us are
thinking about using a different history as a basis, and were wondering
if anybody else is doing it.



JB
- -- 
Jonathan Bayer		Intelligent Software Products, Inc.
(201) 245-5922		500 Oakwood Ave.
jbayer@ispi.COM		Roselle Park, NJ   07204    

The Traveller Mailing List is a courtesy of James Perkins and Tektronix, Inc.
All opinions and material above is the responsibility of the originator.
Send Submissions To: @RELAY.CS.NET:traveller@dadla.wr.tek.com,
	uunet!dadla.wr.tek.com!traveller, or traveller@dadla.wr.tek.com
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-------- End of TML Messages --------

